Media Culture and Practice

new book

Posted by Seth Giddings | 1 comment
Gameplay Mode: war, simulation & technoculture by Dr Patrick Crogan has just been published by University of Minnesota Press.

To understand the place of computer games in contemporary culture, Patrick  argues, we must first understand the military logics that created and continue to inform them. Drawing on critical theoretical perspectives on computer-based technoculture, Patrick reveals how today’s computer games—and the wider culture they increasingly influence—are informed by the technoscientific program they inherited from the military-industrial complex. 

Patrick teaches on Media Culture & Practice and Film Studies, and runs the third year module 'Games, Simulation & Media'. For more details of the book, visit:
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